科技職缺
職缺列表
System Software Engineer, HPC Performance
Develop and enhance network hardware/software profiling tools for NVIDIA's GPU+CPU+networking stack, enabling developers across HPC, ML, and AI. Primary work in C/C++ with Python analysis scripting on large-scale cluster and server systems.
Software Engineer, Performance Lab and Tools
Build and maintain tools, systems, and infrastructure that automate testing and verification of DirectX GPU drivers across NVIDIA's hardware fleet. The role combines C#/Python development, DevOps, lab operations management, and applied AI for automation on Windows platforms.
System Software Engineer, UEFI Firmware
Develop and debug UEFI firmware for NVIDIA's CPUs/GPUs across gaming consoles, servers, and AI devices, from early modeling/simulation through pre- and post-silicon verification. Core stack: C, UEFI, ARM, ACPI, SMBIOS, Linux kernel, and FPGA bringup.
Software Engineer, Linux Graphics
Linux graphics software engineer at NVIDIA designing and developing Vulkan, OpenGL, and Wayland drivers for GPUs, with focus on driver quality, performance, and test automation.
Product Manager, AI for Quantum
Product Manager driving NVIDIA's AI for Quantum platform strategy, defining roadmaps, collaborating with research and engineering on AI models and tools, and engaging quantum hardware partners to advance quantum computing via AI and accelerated computing.
Sr. Data Scientist - Gen AI (Remote)
Sr. Applied Researcher at CrowdStroke leading GenAI strategy for cybersecurity, architecting LLM and deep-learning systems that process nearly 3 trillion events/day. Drives research-to-production AI at scale using Python, deep-learning frameworks, GPU/cloud tech.
Mechanical Design / Checker
Senior mechanical design checker reviewing 3D models and technical drawings for hypersonic/defense programs, validating compliance with ASME Y14.100 and GD&T (Y14.5) standards.
Mechanical Design / Checker
Checks and validates mechanical technical drawings and 3D models for Leidos' hypersonic and defense programs, ensuring compliance with ASME Y14.100/Y14.5 standards and GD&T principles.
Electronic Warfare Software Engineer
Designs and integrates real-time electronic warfare and radar sensor software, including high-speed data acquisition, signal processing, and COTS/custom hardware integration. Develops in modern C++, CUDA GPU, and Linux for DoD sensor programs.