科技職缺
職缺列表
Software Engineer, Foundation AI
Build infrastructure that runs autonomous AI agents at Roblox scale, supporting millions of creators and thousands of engineers. Hands-on systems work using Go, Python, or Rust on agentic and distributed infrastructure.
Senior Software Engineer, Privacy Infrastructure
Senior engineer on Roblox's Privacy Infrastructure team designing and scaling large-scale distributed systems that protect user data across the platform, with a focus on safe data access for emerging agentic AI workflows. Core stack: Python or Golang.
Senior Fullstack Software Engineer, Profiles
Build and own user-facing profile and identity features on the Roblox platform as a Senior Fullstack Engineer (frontend-leaning), collaborating with engineering, product, and design to ship end-to-end systems used by millions daily.
Senior Director of Engineering, Generative AI
Senior Director leading the Applied AI organization inside Roblox Build, the generative 3D creation platform. Owns the full applied AI stack including model strategy/routing, fine-tuning, CodeGen for Luau, 3D LayoutGen, and feedback loops at Roblox scale.
Тестировщик
QA Tester for a game studio building slot-machine games: performs functional, regression, integration, and load testing on cabinets, verifies math models, RNG, payouts, and bonus mechanics, and authors test documentation in Linux using Jira/Redmine/YouTrack and SQL.
Unity 3D аніматор (Motion Designer, Animator, 3d, Blender)
A remote 3D Motion Designer/Animator creating short video creatives (10–60 sec) for mobile game advertising in Unity, handling 3D animation, scene/lighting setup, camera work, and rendering.
Staff Software Engineer, GenAI Gaming
Staff Software Engineer at Google building foundational generative AI models tailored for game development — physics-aware LLMs, diffusion transformer-based 3D mesh generation, and integrations with real-time game engine render loops.
AI Product Designer(3년 이상, 총괄)
Lead AI Product Designer (3+ yrs) for an LLM-based AI character chat product, owning end-to-end UX/UI/GUI design, design system creation, gamification metrics, and Japanese/East-Asian market localization alongside PM/PO and developers.
LLM & 벡엔드 엔지니어
Backend engineer building LLM-based virtual world products that let users interact with IP-driven fictional universes (novels, films, dramas) through text prompts. Combines LLM engineering (fine-tuning, RAG, multi-agent orchestration, AI gateway) with backend development for personalized entertainment experiences.
LQA Game Tester (European Spanish) - Freelance Remote
Remote freelance Localization QA tester who reviews European Spanish-translated games for grammar, cultural fit, terminology consistency, and UI formatting across PC, Xbox, PS5, Nintendo Switch, VR2, and mobile, logging bugs and writing reports.
Technical Game Designer (Creator Tools)
Design and implement creator-facing tools and tool systems in Unreal Engine 5 (Blueprint, C++, plugins) to empower less technical creators, collaborating with engineers, artists, and designers on production pipelines and workflows.
Game Designer
Game Designer at a China-based mobile game studio opening a new Singapore office, responsible for creative design of mobile game content including level design, AI, controls, and UI. Requires game design experience, a related degree, and conversational Mandarin for stakeholder communication.
Creative Designer
Game Reign, a leading Chinese game studio opening a new Singapore development centre, is hiring a Creative Designer to generate and develop original game concepts, characters, storylines, and gameplay mechanics for mobile titles, collaborating closely with designers, artists, and developers through prototyping and playtesting.