科技職缺
職缺列表
Principal Software Engineer, Engine Systems
Principal engineer on Roblox's Engine DataModel team owning the core tree-like scenegraph structures, C++ reflection bindings that form the Luau API surface, and serialization — shipping performance-critical engine code that runs across desktop, mobile, and console clients.
Senior Frontend Software Engineer, Ads Experience
Senior frontend engineer building Roblox's new advertising experience—crafting React/TypeScript tools for advertisers and publishers across web and devices at massive scale.
Principal Software Engineer, Physics
Principal engineer on Roblox's distributed physics engine, implementing numerical methods for real-time rigid body simulation, optimizing multithreaded C++ code with SIMD, and integrating physics SDKs to power developer-created 3D experiences.
Principal Software Engineer - Network Transport (C++)
Principal-level systems engineer on Roblox's Engine Networking Team, building low-level user-space network transport in C++ to synchronize game state in real time for tens of millions of players across desktop, mobile, and console clients.
Senior Machine Learning Engineer, Ads
Design and build scalable deep-learning and large-scale recommendation models powering ad ranking and personalized performance advertising on the Roblox platform, including transformer-based training, inference, and product integration.
Senior Software Engineer - Avatar Personalization
Build avatar personalization features, APIs, and systems in the Roblox game engine using C++ and Lua. Work on character animation, clothing, hair, shading, and customization tools for tens of millions of users across mobile, tablet, PC, and console.
Senior Mobile Systems Engineer, Audio Team (Android & C++)
Senior engineer on Roblox's Audio Team building the next-generation real-time immersive audio simulation platform, developing and optimizing audio pipelines and workflows in C++ and Android for mobile through high-end desktop.
Principal Software Engineer, WebRTC
Principal engineer on Roblox's Audio-Video-Communication team building a real-time communication platform (voice chat, 3D audio, large-scale broadcast) from scratch in C++, optimizing performance across mobile, console, and high-end devices for billions of users.