Anduril Industries
Software Engineer - Mobile, Android
Android Engineer at Anduril Industries building real-time, map-based Android UIs for controlling small aerial drones (Ghost, Altius, Bolt) via the ATAK plugin ecosystem, working across Jetpack Compose/Java/Kotlin frontend and C++/Rust/Go middleware.
Software Engineer, Quality Integration
Build and scale the quality engineering stack for Anduril's Lattice OS defense platform — authoring test plans, automating regression/integration suites, owning CI/CD pipelines, and developing AI-enabled test automation across Cloud and Robot environments.
Software Engineer, Robotics
Software engineer on Anduril's robotics teams building autonomous defense platforms in C++, working across perception, planning, control, computer vision, sensor fusion, and AI on the Lattice OS real-time command-and-control platform.
Software Engineer, Robotics
Staff Software Engineer on Anduril's Air Defense team in Irvine building autonomy, perception, motion-planning, and sensor-fusion software for networked counter-UAS robotic systems, primarily in C++/Rust on Linux.
Software Engineer, Robotics Tracking and Fusion
Robotics software engineer at Anduril developing and deploying real-time target tracking, multi-sensor data fusion, and state estimation algorithms for defense systems, using C/C++, Python, and Matlab.
Software Engineer, Rust
Software Engineer developing high-performance Rust software for Anduril's real-time defense systems, working on target tracking, multi-sensor data fusion, state estimation, and probabilistic reasoning algorithms for the Lattice OS platform.
Software Engineer, Satellite Command and Control
Build and operate ground-side command-and-control backend services for real satellite missions using Go with gRPC/Protobuf on Kubernetes in secure government clouds, integrating with spacecraft, ground stations, antennas, and RF systems.
Software Engineer, Space
Software Engineer on Anduril's Space Special Programs team building spacecraft and space systems. Implements flight, ground test, and ground station software at embedded and application levels, working with C, VHDL, FPGA, RF, computer vision, and machine learning.
Software Engineer - Undersea Dominance
Software Engineer on Anduril's Maritime team building autonomous undersea vessels, contributing across autonomy, simulation, payload integration, and command-and-control software through the full product lifecycle.