Apple
Software Development Engineer, System Analytics & Intelligence (SAIL)
Hands-on software engineer building the backend and data infrastructure behind Apple's SAIL analytics platform, designing large-scale data pipelines, services, and APIs that turn Core OS development workflow signals into organizational insights.
Custom Silicon Validation Engineer - Camera Hardware
Validate custom camera silicon chips for Apple products in a hands-on lab role, performing mixed-signal measurements, scripting automation in Python/C/MATLAB, and collaborating across electrical, optical, firmware, and mechanical teams to deliver next-gen camera technologies.
Firmware & Sensors Engineer, Home and Audio Devices
Designs, develops, and maintains firmware and sensor integration for Apple Home and Audio products, working across sensing technologies (optical, IMU, capacitive, radar, acoustic) on bare-metal and RTOS embedded systems from prototyping through manufacturing.
Manager, Apple Store Online Digital Program Management
Imagine what you could do here! The people here at Apple don’t just create products — they build the kind of wonder that’s revolutionized entire industries. It’s the diversity of those people and their ideas that…
Engineering Project Manager, UI Frameworks
Engineering Project Manager coordinating cross-functional software delivery for UI frameworks across Apple's operating systems. Partners with software, hardware, and design teams to define, schedule, and ship customer-facing features on iOS, iPadOS, and macOS.
Sr Software Engineer, Observability
Design, build, and operate core observability platforms (distributed tracing, logging, continuous profiling) that enable Apple's engineering teams to monitor and debug infrastructure at scale.
Staff Software Engineer, Apple Services Engineering, iCloud Platform
Staff engineer contributing to Apple's next-generation iCloud services infrastructure, designing and building critical platform components that power CloudKit, FaceTime, and PushNotifications at scale for over a billion users with strong privacy guarantees.
Software Development Engineer in Test, Creativity Apps
Design, write, and execute end-to-end test cases (manual and automated) for Apple's video and photo editing apps using Swift and Python. Partner with engineering on iOS/macOS features, applying computer vision, on-device ML, and LLM/GenAI tooling to drive release quality.
Wi-Fi Software Engineer, Wireless Technologies & Ecosystems
Design, develop, and optimize Wi-Fi networking subsystem software across Apple products (iPhone, Mac, Apple Watch, Apple TV), working across frameworks, APIs, UI, OS services, and drivers on the Wireless Technologies & Ecosystems team.
Graphics Verification Software Engineer
Pre-silicon validation of GPU microarchitectures at Apple's GPU Design Verification team, ensuring GPU designs and software meet quality standards through hardware/software platform testing. Technologies include C/C++, Python, Perl, Ruby, OpenGL/OpenCL, and emulation systems.