Design Engineer (Senior / Staff / Principal)

Own consumer UI across a mobile app and web surfaces inside a VR app, taking ideas from sketches through Figma and production React while improving activation, retention, engagement, and sharing.

Responsibilities

  • Take ambiguous ideas and player feedback from sketches through Figma to production React.
  • Build onboarding, identity and profile, discovery, invites and sharing, chat, and spectating surfaces.
  • Build user experiences that drive feedback loops for AI systems.
  • Identify high-leverage problems, write plans, make decisions, and deliver.
  • Create a Figma and code design system with components, tokens, and patterns.
  • Meet performance targets for startup time and smooth interactions across mobile and VR.
  • Instrument events, run lightweight tests, ship weekly iterations, and improve activation, retention, engagement, and sharing.

Requirements

  • 3–6+ years building consumer web products.
  • Portfolio demonstrating ownership of both design and implementation.
  • Experience shipping mainstream consumer UX.
  • Experience building or optimizing viral loops, invites, referrals, sharing, UGC, social graphs, discovery, or feed surfaces.
  • Strong React and TypeScript skills.
  • Knowledge of modern HTML and CSS.
  • Knowledge of responsive design, animation, and accessibility.
  • Experience with profiling, code-splitting, asset strategy, caching, and CDN.
  • Ability to define problems, propose solutions, and ship.
  • US citizen or visa eligibility required.

Benefits

  • Equity
  • Medical benefits
  • Dental benefits
  • Vision benefits
  • 401k retirement plan with matching

See also

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