Design Engineer (Senior / Staff / Principal)
Own consumer UI across a mobile app and web surfaces inside a VR app, taking ideas from sketches through Figma and production React while improving activation, retention, engagement, and sharing.
Responsibilities
- Take ambiguous ideas and player feedback from sketches through Figma to production React.
- Build onboarding, identity and profile, discovery, invites and sharing, chat, and spectating surfaces.
- Build user experiences that drive feedback loops for AI systems.
- Identify high-leverage problems, write plans, make decisions, and deliver.
- Create a Figma and code design system with components, tokens, and patterns.
- Meet performance targets for startup time and smooth interactions across mobile and VR.
- Instrument events, run lightweight tests, ship weekly iterations, and improve activation, retention, engagement, and sharing.
Requirements
- 3–6+ years building consumer web products.
- Portfolio demonstrating ownership of both design and implementation.
- Experience shipping mainstream consumer UX.
- Experience building or optimizing viral loops, invites, referrals, sharing, UGC, social graphs, discovery, or feed surfaces.
- Strong React and TypeScript skills.
- Knowledge of modern HTML and CSS.
- Knowledge of responsive design, animation, and accessibility.
- Experience with profiling, code-splitting, asset strategy, caching, and CDN.
- Ability to define problems, propose solutions, and ship.
- US citizen or visa eligibility required.
Benefits
- Equity
- Medical benefits
- Dental benefits
- Vision benefits
- 401k retirement plan with matching