科技職缺
職缺列表
Team Lead – Mobile Game (4v4 Hero Arena Shooter)
Team lead driving development of a competitive 4v4 mobile hero arena shooter built in Unity with DOTS/ECS and Netcode for Entities, balancing people management and hands-on engineering on a live-service title.
Developer Evangelist - Community
Developer Evangelist serving as the public face of Xsolla in the game developer ecosystem, creating technical content (coding, SDKs, APIs), building community presence, and representing the company at conferences and meetups while acting as a liaison between developers and product teams.
Senior Full-stack Engineer
Designs, builds, and maintains full-stack applications powering Xsolla's gaming commerce platforms, owning React frontends and Go microservices on Docker/Kubernetes with event-driven architecture, CI/CD, and production reliability work including on-call support.
QA Engineer II - Unpublished R&D Product (Contract)
QA Engineer on an unpublished R&D game product at Riot Games in Singapore. Day-to-day work involves designing and executing test plans, managing defect databases, leading remote testers, and ensuring quality across the SDLC in an agile game development environment, often using Unreal Engine and Perforce.
QA Manual Engineer
QA Manual Engineer performing functional, regression, exploratory, and UI/UX testing of mobile and web games. Uses SQL for data validation, TestRail for test management, and works in Agile/Scrum with developers and Product Owners.
Tester Manualny QA
Manual QA tester for mobile and web games at Aristocrat Poland in Kraków. Responsibilities include functional/exploratory/UI/UX testing, writing test cases, regression testing, defect tracking, and root cause analysis on a client/server stack with SQL.
Junior Software Development Engineer in Test (Quality & AI focus)
Junior QA automation engineer at a game studio (RTS), writing automated tests in Java, C#, or Python, building quality tools, analyzing logs/metrics with Grafana/OpenSearch, and leveraging AI/LLM to speed up test generation and routine work.
Sound Designer
Creates, edits, and implements sound effects and music for casual mobile games, including audio optimization and testing in live builds. Uses professional DAWs such as Reaper or Ableton and collaborates with Unity developers, with FMOD or W experience as a plus.
Middle / Senior Java Developer
Middle/Senior Java Developer building scalable backend services for iGaming and Web3 gaming platforms using Java 17/21, Spring Boot, microservices, PostgreSQL/MySQL, Kafka, Docker, Kubernetes, and AWS. Fully remote within Europe, collaborating across an international product engineering team.
Staff Software Engineer, GenAI Gaming
Staff Software Engineer role at Google building foundational GenAI models for game development, connecting AI to real-time render loops, evaluating game balance with reward models, and generating rigged 3D meshes — core tech spans generative AI, ML, and 3D graphics.
Product Data Analyst
Product Data Analyst at Evoplay, a game-development company, building interactive reports, automating data pipelines, running A/B tests, and forecasting product metrics using SQL and Python (Pandas, NumPy, Matplotlib).