GPU Design Engineer – Memory Hierarchy

Do you love creating elegant solutions to highly complex challenges? As part of our Silicon Technologies group, you’ll help design and manufacture our next-generation, high-performance, power-efficient processor, system-on-chip (SoC). You’ll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. Join us to help deliver the next groundbreaking products containing an Apple designed GPU. As part of the GPU Memory Hierarchy Design team, you’ll be responsible for crafting and building a GPU that enriches the lives of millions of people every day!

modelers in order to assess the feasibility of ideas, refine ideas, and seed new ones. You will specify new micro-architecture and optimize existing ones; you will use your intuition gained from experience as a guide but not as a filter. The role requires the analysis of specific workloads across existing and new product categories to identify bottlenecks and opportunities for improvement. As a member of the GPU micro-architecture team, you will collaborate to improve our processes and look for ways to boost the efficiency of the entire team!

Minimum Qualifications

  • Experience with CPU or GPU architecture and micro-architecture concepts
  • Experience in one of the following areas: cache, memory subsystem, on-chip interconnect network, data compression or GPU pipeline
  • Minimum of BS degree and 10+ years of relevant experience

Preferred Qualifications

  • Knowledge in C/C++
  • Experience in scripting languages such as Perl, Python and Ruby
  • Proficiency in high performance, low power designs
  • Proficiency in Verilog/System Verilog and HDL
  • Hands-on experience with RTL or architectural modeling
  • Able to work in an environment of uncertainty and navigate through ambiguities
  • Strong communication, influence, and negotiation skills

See also

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